We designed an app that helps users overcome stress and anxiety by turning their worries into a fun game.
By gamifying therapy, users can complete quests, win rewards and battle their way to confidence!
We conducted research into the app’s target market and competitors. This helped us gain valuable insights into what users loved and what they were missing from similar apps.
For Merrier, we discovered that many mental health apps aren’t cheery enough, or don’t provide enough motivation for users to keep using them. So, we decided to combine CBT (a highly effective treatment for anxiety) and gamification to create the ultimate mental health app.
Flows & wireframes
We defined the main flow through the app screens and the journey each user would take to complete a task through the barebones User Flows.
Then, we moved on to the Wireframes. The wireframes are more detailed than the flows and show where each element will go. This is the stage where we play around with the layout and figure out how to best set up the app to optimize conversion rates.
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